Games · 2025 · Shipped
No Surprises!
A 48-hour jam game about finding gifts hidden "in plain sight" — visible only when you snap the camera to the right plane.
- Role
- Gameplay programmer (camera system)
- Team
- Team of 4
- Context
- Chillennium 2025 game jam
- Timeline
- 2025
- Status
- Shipped
Overview
No Surprises! was built by a team of four in 48 hours at the Chillennium 2025 game jam. The theme was In Plain Sight, so we hid things that are only visible from exactly the right angle: the player switches the camera between 3D geometric planes used as axes, discovers surprise gifts that only appear from particular views, and pops them.
Gameplay
Find and pop every gift. A map shows how many are left and which rooms they're likely in. Two pressures keep it tense:
- Time — two minutes to pop everything before Mom shows up and catches you red-handed.
- Precision — miss a gift and the noise may give away where you are.
Camera system
The game hinges on the camera snapping cleanly between planes so that hidden geometry lines up into a recognisable gift.




