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Games · 2025 · Shipped

No Surprises!

A 48-hour jam game about finding gifts hidden "in plain sight" — visible only when you snap the camera to the right plane.

Role
Gameplay programmer (camera system)
Team
Team of 4
Context
Chillennium 2025 game jam
Timeline
2025
Status
Shipped

Overview

No Surprises! was built by a team of four in 48 hours at the Chillennium 2025 game jam. The theme was In Plain Sight, so we hid things that are only visible from exactly the right angle: the player switches the camera between 3D geometric planes used as axes, discovers surprise gifts that only appear from particular views, and pops them.

Gameplay

Find and pop every gift. A map shows how many are left and which rooms they're likely in. Two pressures keep it tense:

  • Time — two minutes to pop everything before Mom shows up and catches you red-handed.
  • Precision — miss a gift and the noise may give away where you are.

Camera system

The game hinges on the camera snapping cleanly between planes so that hidden geometry lines up into a recognisable gift.

The plane-switching camera system

Gallery05

  • No Surprises! screenshot.
  • No Surprises! screenshot.
  • No Surprises! screenshot.
  • No Surprises! screenshot.
  • No Surprises! screenshot.