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Games · 2026 · Shipped

Jewel Seeker

A team-made Unity game. Cross three layered levels, collect gems and evade enemies driven by grid pathfinding, NavMesh and a state-based Observer.

Role
Developer
Timeline
2026
Status
Shipped
Unity · C# · WebGL

Overview

Jewel Seeker is a Unity game made as a team project. The player makes their way through a terrifying land, collecting jewels to purify it while avoiding enemies. It's playable in the browser on Unity Play, and the code and its history are on GitHub.

I worked on it as one of the developers on the team.

Technical breakdown

  • Enemy AI. Enemies move with grid-based, A*-style pathfinding (GridPathfinder2D) and with Unity NavMesh agents. The Observer enemy runs a state machine with follow, agro, attack and flee states.
  • Player movement. Stamina, dash and crouch.
  • Levels. Three layered levels with gems to pick up along the way.

Repository

Make way through the terrifying land, collect the jewels, and purify the land. Are you brave enough?

  • C#47.0%
  • ShaderLab43.9%
  • HLSL9.1%
Last push
Sep 2026