Games · 2026 · Shipped
Jewel Seeker
A team-made Unity game. Cross three layered levels, collect gems and evade enemies driven by grid pathfinding, NavMesh and a state-based Observer.
Unity · C# · WebGL
Overview
Jewel Seeker is a Unity game made as a team project. The player makes their way through a terrifying land, collecting jewels to purify it while avoiding enemies. It's playable in the browser on Unity Play, and the code and its history are on GitHub.
I worked on it as one of the developers on the team.
Technical breakdown
- Enemy AI. Enemies move with grid-based, A*-style pathfinding (
GridPathfinder2D) and with Unity NavMesh agents. The Observer enemy runs a state machine with follow, agro, attack and flee states. - Player movement. Stamina, dash and crouch.
- Levels. Three layered levels with gems to pick up along the way.
Repository
Make way through the terrifying land, collect the jewels, and purify the land. Are you brave enough?
- C#47.0%
- ShaderLab43.9%
- HLSL9.1%
- Last push
- Sep 2026