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Virtual Production / Technical Art · 2024 — present · In development

Virtual Production at LSU XR Studio

LED-wall environments in Unreal, interactive TouchDesigner backgrounds, motion capture and a DMX lighting controller for the LSU XR Studio.

Context
LSU XR Studio
Timeline
2024 — present
Status
In development
Virtual Production at LSU XR Studio

Pieces09

  • Phantom of Utopia III

    A background animation in Unreal Engine featuring more than 80 photogrammetry-based poses.

  • Interaction

    An interactive TouchDesigner background that moves with live music.

  • Hall of Mirrors

    Feeds the camera's image back into the screen, producing an endless recursion of frames.

  • Lost Reveries

    A short film shot on the LED wall. I played one of the lead roles — a doctor raised from the dead.

  • The Plaqueromancer

    The Plaqueromancer

    A puppet show for kids, performed in front of Unreal Engine backgrounds on the LED wall.

  • Motion capture setup

    Motion capture setup

    Installing and operating the studio's motion-capture system — OptiTrack cameras with Motive.

  • DMX lighting controller

    Connected the studio's lights to their controllers and built a DMX controller in Unreal Engine for the SkyPanels.

  • LSU sport marketing

    LSU sport marketing

    Videography for LSU sport marketing.

  • LSU interviews

    LSU interviews

    Lighting, camera and sound for studio interviews.

Overview

At the LSU XR Studio I work across the virtual-production pipeline: real-time environments for the LED wall, interactive backgrounds that react to live performers, motion capture, lighting control, and production work on camera. Each piece has its own video or stills in the Pieces section.

Studio systems

Behind the productions sit the studio's systems. I installed and run the motion-capture volume (OptiTrack cameras with Motive), connected the studio's different light types to their controllers, and built a DMX controller inside Unreal Engine for the SkyPanel lights.

On camera and behind it

I'm one of the videographers for LSU sport marketing and for studio interviews — lighting, camera and sound — and I played one of the lead roles in the short film Lost Reveries.